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Gamehelpthroneandthegrail

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Revision as of 17:45, 30 April 2022 by Hulb (talk | contribs) (→‎Rounds=)
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OBJECTIVE

Highest score from Influence cards OR collect 3 Grail cards for Instant Win

Turn Basics

Play a card at the end of Territory Line

OR

Draw up to 5 Cards from Territory Line in sequence (Once per round)

Rounds

Rounds end after 6 turns

At which point, each player gains 5 new cards

Start player is passed on

Scoring

If you have 3 Grails, instant win

Otherwise, Grails are worth nothing

Gain points for each number you have taken more of (e.g. the 5 cards are worth 5 points, if you have 3 and opponent has 2, you gain 5 points). Ties are nulled (e.g. 2 5 cards each give 0 points to all)

Gain 5 points per run of 4 (4,5,6,7 or 1,2,3,4) ignoring majority wins (e.g. if you lose 5 card majority 2 to 3, but have 4,5,6,7, you still get the 5 point run score)

Positive and Negative cards gain or lose you the points depicted