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The group then has to make at least one guess, but may make more. However, be warned, if an incorrect guess is made, the Queen races at you at double speed
The group then has to make at least one guess, but may make more. However, be warned, if an incorrect guess is made, the Queen races at you at double speed


If a correct guess is made, and the group chooses to stop, the queen moves at single speed which is equal to the number of flower tokens she holds (starts with 1)
If a correct guess is made, and the group chooses to stop, the queen moves at single speed which is equal to the number of flower tokens she holds (starts with 1, but gains an extra each time the team token passes a rabbit space)


For the player(s) who had their card correctly guessed by the others, it has a number on it to show how far your team token will move (Easy cards are pretty short whilst the Hard cards are pretty long)
For the player(s) who had their card correctly guessed by the others, it has a number on it to show how far your team token will move (Easy cards are pretty short whilst the Hard cards are pretty long)

Revision as of 02:34, 18 November 2022

Overview

This is a co-operative game to beat the Queen and fill the garden before she catches up and beheads you all!

Turn

On your turn, pick a tile to place on the grid.

This tile will then be filled with player cubes to show how many adjacent tiles snap with their secret card

The group then has to make at least one guess, but may make more. However, be warned, if an incorrect guess is made, the Queen races at you at double speed

If a correct guess is made, and the group chooses to stop, the queen moves at single speed which is equal to the number of flower tokens she holds (starts with 1, but gains an extra each time the team token passes a rabbit space)

For the player(s) who had their card correctly guessed by the others, it has a number on it to show how far your team token will move (Easy cards are pretty short whilst the Hard cards are pretty long)

Each player whose card was correctly guessed may now take a new card of a difficulty of their choosing

Cards

Green Easy cards are always only two colours, but only ONE member of the team may hold a card of this type at one time. When correctly guessed, this has the potential of 1-2 movement spaces

Blue Medium cards are either two colours OR two shapes. When correctly guessed, this has the potential of 2-3 movement spaces

Red Hard cards are either two colours OR two shapes OR 1 Colour & 1 Shape. When correctly guessed, this has the potential of 4-5 movement spaces