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① '''Mine'''
① '''Mine'''


Place 1 tile on an open space connected to one of your miners. A miner is '''connected''' to a space or tile if there is an unbroken series of tiles leading from the miner's tile to that space or tile. Opponent miners block connections.
Place 1 tile on an open space '''connected''' to one of your miners by an unbroken series of tiles. Opponent miners block connections.


To prevent the mine from collapsing, the tile must not touch:
To prevent the mine from collapsing, the tile must not touch:

Revision as of 03:41, 11 April 2021

In Mattock, you play miners digging corridors through the rock. You can’t dig too closely together though, or the mine will collapse.

Mattock's rules are best with illustrations, here: https://www.dropbox.com/s/3trr68e92xi45ps/Mattock.pdf?dl=1

Goal: Trap your opponent so they run out of space to mine.

On your turn, take these 3 steps in order:

Mine

Place 1 tile on an open space connected to one of your miners by an unbroken series of tiles. Opponent miners block connections.

To prevent the mine from collapsing, the tile must not touch:

- more than 3 other tiles;
- a tile which already touches 3 other tiles.

If you have any miners which were removed on previous turns, place 1 of them on this tile.

If you cannot Mine, you lose the game.

Move

You may choose to move any 1 of your miners to a tile connected to it. You do not have to move.

You may move through your own miners, but opponent miners block your path.

Remove

Remove all opponent miners that are now both:

- not connected to another opponent miner;
- connected to 2 or more of your miners.

Your opponent takes the removed miner(s) and will place 1 back on the board on their turn.

Never remove your own miners on your turn.