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(It's important to distinguish the official rules from personal interpretations, especially as some people are citing this document as evidence that "the rules have changed")
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Just One is a collaborative associative game.
==Overview==


The active player tries to guess the Mystery word with the help of the remaining clues.
''Just One'' is a cooperative party game where you get other players to guess Mystery Words by writing secret clues on your easel.  


All players except the active player give clues. However, "If a clue is applied, it will be deleted."
Choose carefully though, since any identical clues will be canceled!


That clue must be composed of a single word.
After 13 cards, calculate your score and try to set a new record each time you play.


Note: a digit, a number, an acronym, an onomatopoeia, or a special character are all considered to be words.
==Gameplay==


==play==
1) A mystery word is presented.


1: The Mystery word is decided.
2) Each player writes one '''single-word''' clue on their board.


2: Each player writes one clue on their board. That clue must be composed of a single word.
3) One player reviews the clues. Any identical or invalid clues are removed.


===Valid clues===


Invalid clues:
'''Names''' (proper nouns), '''numbers''', '''acronyms''', '''onomatopoeia''', and '''special characters''' are all valid clues.
Examples:  
* '''Mickey''' is allowed as a clue for '''Mouse'''
* '''007''' is allowed to help someone guess '''Bond'''
* '''Riiing''' or '''SMS''' are allowed to help someone guess '''Telephone'''
* '''$''' is allowed to help someone guess '''America'''.


• The Mystery word but written differently.
===Identical clues===
  Example: Shirt → Shurt
• The Mystery word written in a foreign language.
  Example: Shrub → Buisson
• A word from the same family as the Mystery word.
  Example: Prince → Princess
• An invented word.
  Example: Cake → Swee’ting
• A word phonetically identical to the Mystery word, but the meaning of which is different.
  Example: Weather → Whether.


* Identical words. Example: '''Mouse''' and '''Mouse''' are identical.
* Words in the same family. Example: '''Prince''' and '''Princess''' are considered to be identical. '''Japan''' and '''Japanese''' are considered to be identical.
* The same words in the singular and plural. Example: '''Horse''' and '''Horses''' are considered to be identical.
* The same words with spelling mistakes. Example: '''Rhythm''' and '''Rythem''' are considered to be identical.


3: One player compares clues. All identical or invalid clues are cancelled.
===Invalid clues===


* The mystery word written differently. Example: '''Shirt''' → '''Shurt'''
* The mystery word written in a different language. Example: '''Green''' → '''Vert'''
* An invented word. Example: '''Cake''' → '''Swee’ting'''
* Homophones (a word phonetically identical to the mystery word with a different meaning). Example: '''Weather''' → '''Whether'''


Identical clues:
Note: If all clues are identical or invalid and have been removed, the turn is over.


• Two identical words.
4) The active player guesses the mystery word.
  Example: Mouse and Mouse are identical.
• Variants from the same word family.
  Example: Prince and Princess are considered to be identical.
• Variants of the same word: plurals, gender differentiations, and spelling mistakes don’t count as actual differences.
  Example: Prince and Princes, Actor and Actress, Philosophy and Filosofie are identical.


Note: If all clues have been cancelled, place the Mystery word’s card back in the box and move directly to the End of turn phase.
===Results===


4: The answerer guess the Mystery word.
* Success: If the active player correctly guesses the Mystery Word, score 1 point.
* Failure: If the active player makes a wrong guess, do not gain the point, AND discard the next card in the stack. If the card guessed was the last card, lose a point.
* Skip: If the active player chooses not to answer, skip their turn and do not gain the point.


==End of Game==


Success
The game ends after 13 rounds. Guessing all 13 mystery words correctly is a perfect score.


If the active player correctly guesses the Mystery word: place this card face up next to the deck.
==Interpretations of the rules==


The rules about identical and invalid words have some ambiguities and it can be debatable whether words are valid or not.
Exact duplicates are removed automatically, but the player who will guess after the current guesser is responsible for striking out other invalid words.


Failure
* You should never strike out a word just because you don't understand how it clues the mystery word or because you think it's an unhelpful clue.
* The "family" of "words in the same family" is sometimes debatable. Words which share components may clash (e.g. in '''sandcastle''' and '''quicksand''' the '''sand''' component is significant enough that many players would consider it a clash) or may not (e.g. in '''unclear''' and '''uncertain''' the '''un-''' prefix is probably not enough to clash). Sometimes words which look extremely similar are actually derived from very different origins.
* The rule that translations are invalid clues is a frequent source of disagreements, especially when players speak different languages. Some players consider that a word which is found in standard dictionaries of the language you're playing in can be considered not to be a translation. Others think that if the mystery word is '''hat''' then '''sombrero''' is not a valid clue, because it's the generic Spanish word for hat and this makes it irrelevant that it's been adopted into English to refer to a particular style of hat.


If the active player makes a wrong guess : return this card AND the top card of the deck to the game box.
If you're not sure then it's possible to ask in the chat whether other people think that there's a clash, being careful not to give away the debatable word or words.
 
 
Skip
 
If the active player chooses not to answer and skips their turn : return this card to the game box.
 
 
5: End turn
 
The player to the left of the active player becomes the new active player. A new turn begins.
 
==END OF THE GAME==
The game ends when the deck is empty.
Count the number of successfully guessed cards and compare your total with this table to get your score:
 
{| class="wikitable" border="1" style="border-collapse:collapse; width:40%; text-align:center"
|-
!successful cards
!score
|-
|  13 || Perfect score! Can you do it again?
|-
|  12 || Incredible! Your friends must be impressed!
|-
|  11 || Awesome! That’s a score worth celebrating!
|-
|  9-10 || Wow, not bad at all!
|-
|  7-8 || You’re in the average. Can you do better?
|-
|  4-6 || That’s a good start. Try again!
|-
|  0-3 || Try again, and again, and again.
|}

Revision as of 23:16, 28 November 2022

Overview

Just One is a cooperative party game where you get other players to guess Mystery Words by writing secret clues on your easel.

Choose carefully though, since any identical clues will be canceled!

After 13 cards, calculate your score and try to set a new record each time you play.

Gameplay

1) A mystery word is presented.

2) Each player writes one single-word clue on their board.

3) One player reviews the clues. Any identical or invalid clues are removed.

Valid clues

Names (proper nouns), numbers, acronyms, onomatopoeia, and special characters are all valid clues.

Examples:

  • Mickey is allowed as a clue for Mouse
  • 007 is allowed to help someone guess Bond
  • Riiing or SMS are allowed to help someone guess Telephone
  • $ is allowed to help someone guess America.

Identical clues

  • Identical words. Example: Mouse and Mouse are identical.
  • Words in the same family. Example: Prince and Princess are considered to be identical. Japan and Japanese are considered to be identical.
  • The same words in the singular and plural. Example: Horse and Horses are considered to be identical.
  • The same words with spelling mistakes. Example: Rhythm and Rythem are considered to be identical.

Invalid clues

  • The mystery word written differently. Example: ShirtShurt
  • The mystery word written in a different language. Example: GreenVert
  • An invented word. Example: CakeSwee’ting
  • Homophones (a word phonetically identical to the mystery word with a different meaning). Example: WeatherWhether

Note: If all clues are identical or invalid and have been removed, the turn is over.

4) The active player guesses the mystery word.

Results

  • Success: If the active player correctly guesses the Mystery Word, score 1 point.
  • Failure: If the active player makes a wrong guess, do not gain the point, AND discard the next card in the stack. If the card guessed was the last card, lose a point.
  • Skip: If the active player chooses not to answer, skip their turn and do not gain the point.

End of Game

The game ends after 13 rounds. Guessing all 13 mystery words correctly is a perfect score.

Interpretations of the rules

The rules about identical and invalid words have some ambiguities and it can be debatable whether words are valid or not. Exact duplicates are removed automatically, but the player who will guess after the current guesser is responsible for striking out other invalid words.

  • You should never strike out a word just because you don't understand how it clues the mystery word or because you think it's an unhelpful clue.
  • The "family" of "words in the same family" is sometimes debatable. Words which share components may clash (e.g. in sandcastle and quicksand the sand component is significant enough that many players would consider it a clash) or may not (e.g. in unclear and uncertain the un- prefix is probably not enough to clash). Sometimes words which look extremely similar are actually derived from very different origins.
  • The rule that translations are invalid clues is a frequent source of disagreements, especially when players speak different languages. Some players consider that a word which is found in standard dictionaries of the language you're playing in can be considered not to be a translation. Others think that if the mystery word is hat then sombrero is not a valid clue, because it's the generic Spanish word for hat and this makes it irrelevant that it's been adopted into English to refer to a particular style of hat.

If you're not sure then it's possible to ask in the chat whether other people think that there's a clash, being careful not to give away the debatable word or words.