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Brief explanation of the game:

Players run 5 times a expedition into a temple (you reshuffle and draw a row of cards)

A card is drawn, could be gems or a hazard: -gems are picked from the box, then split among the live players and the rest are left on the card (floor of the tunnel) -then players vote secretly with a faced down card to explore or to return to the camp. -the leavers may pick and split the gems left on the floor while returning to the camp, then their gems are safely stored in their tent (these gems cannot be lost now). -There are 5 types of hazard cards and 3 copies of each: mummy, snakes, spiders... when the 2nd of a kind is drawn the remaining players on the temple drop the pouches with the gems they have collected in this run and flee to the camp. -The remaining players repeat this process until they decide to retreat or they are kicked off the temple by a hazard