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(Clarified tile placement/activation rules. Clarified temple scoring and end-game scoring. Fixed inconsistent capitalization and punctuation. Clarified tile numbers in the jungle tile overview.)
(Added header. Fixed spelling and punctuation. Fixed numbered/bulleted lists. Changed dollar signs to “gold,” for consistency. Clarified Final Score section. Clarified tile counts and temple scoring rules in Jungle Tile Overview.)
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=== GAME RULES ===
'''GAME TURN:'''
'''GAME TURN:'''
# Place 1 worker tile from your hand of 3 tiles. May rotate freely, but may not place next to another worker tile. ''Note:'' Once the draw pile and display of jungle tiles are empty, you may choose to spend 1 sun token per turn to overbuild one of your own worker tiles instead. Each worker tile spot may only be overbuilt once.
# Place 1 worker tile from your hand of 3 tiles. May rotate freely, but may not place next to another worker tile. ''Note: Once the draw pile and display of jungle tiles are empty, you may choose to spend 1 sun token per turn to overbuild one of your own worker tiles instead. Each worker tile spot may only be overbuilt once.''
# For each open spot with 2 adjacent worker tiles: place 1 jungle tile from the face-up display.
# For each open spot with 2 adjacent worker tiles: place 1 jungle tile from the face-up display.
# Activate workers at each shared edge between newly placed tiles (jungle or worker) and their adjacent tiles. For each worker (even those belonging to other players), perform the action on the adjacent tile once.
# Activate workers at each shared edge between newly placed tiles (jungle or worker) and their adjacent tiles. For each worker (even those belonging to other players), the action on the adjacent tile is performed once. ''Note: Resources/points are always distributed to the player who owns the worker, even if activated during another player's turn.''
# Draw 1 worker tile to your hand, if possible.
# Draw 1 worker tile to your hand, if possible.
# Refill jungle tile display, if possible.
# Refill jungle tile display, if possible.
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'''FINAL SCORE:'''
'''FINAL SCORE:'''
# 1 point for each gold
* For each temple: the player with the most adjacent workers receives 6 gold. The player with the second-most adjacent workers receives 3 gold. If tied for first place: divide 6 gold between the tied players and do not award 2nd place. If tied for second place: divide 3 gold among the tied players, rounding down. If only one player is at the temple, they earn 6 gold and no one receives second place.
# For each temple: the player with the most adjacent workers receives 6 gold, and the player with the second-most adjacent workers receives 3 gold.
* Score 1 point for each gold collected.
# 1 point for each sun token
* Score 1 point for each remaining sun token.
# Points shown on your water fields
* Score points for shown on each player's water scoring track.


Tiebreaker: most cacao fruit remaining
Tiebreaker: most cacao fruit remaining




=== JUNGLE TILE OVERVIEW ===
=== JUNGLE TILE OVERVIEW ===


'''Plantations''' - Take the indicated cacao per worker, up to your maximum of 5. (8 total tiles: 6 single, 2 double)
'''Plantations''': Take the indicated cacao per worker, up to your maximum storage of 5. (8 total tiles: 6 single, 2 double)


'''Markets''' - Sell 1 cacao per worker at the indicated price. (7 total tiles: 2x$2, 4x$3, 1x$4)
'''Markets''': Sell 1 cacao per worker at the indicated price. (7 total tiles: 2x2 gold, 4x3 gold, 1x4 gold)


'''Gold Mines''' - Take the indicated gold per worker. (3 total tiles: 2x$1 1x$2)  
'''Gold Mines''': Take the indicated gold per worker. (3 total tiles: 2x1 gold, 1x2 gold)  


'''Water''' - Move your water carrier clockwise one space per worker. (3 total tiles)
'''Water''': Move your water carrier forward one space per worker. (3 total tiles)


'''Sun Worshiping Sites''' - Take 1 sun token per worker, up to your maximum of 3. These can be spent to overbuild your own worker tiles late in the game, or are worth 1 point at game end. (2 total tiles)
'''Sun Worshipping Sites''': Take 1 sun token per worker, up to your maximum of 3. These can be spent to overbuild your own worker tiles late in the game, or are worth 1 point at game end. (2 total tiles)


'''Temples''' - No immediate effect. At game end, the player with the most adjacent workers receives 6 gold, and 2nd most receives 3 gold. If tied for first place, divide 6 gold between the tied players and do not award 2nd place. If tied for second place, divide 3 gold among the tied players, rounding down. If only one player is at the temple, they earn 6 gold and no one receives second place. (5 total tiles)
'''Temples''': No immediate effect. At game end, each temple is scored separately. For each temple: the player with the most adjacent workers receives 6 gold, and 2nd most receives 3 gold. If tied for first place: divide 6 gold between the tied players and do not award 2nd place. If tied for second place: divide 3 gold among the tied players, rounding down. If only one player is at the temple, they earn 6 gold and no one receives second place. (5 total tiles)


'''''Note:''''' Some tiles are removed in a 2 player game.
'''''Note:''''' Some tiles are removed in a 2-player game.

Revision as of 23:45, 13 December 2020

GAME RULES

GAME TURN:

  1. Place 1 worker tile from your hand of 3 tiles. May rotate freely, but may not place next to another worker tile. Note: Once the draw pile and display of jungle tiles are empty, you may choose to spend 1 sun token per turn to overbuild one of your own worker tiles instead. Each worker tile spot may only be overbuilt once.
  2. For each open spot with 2 adjacent worker tiles: place 1 jungle tile from the face-up display.
  3. Activate workers at each shared edge between newly placed tiles (jungle or worker) and their adjacent tiles. For each worker (even those belonging to other players), the action on the adjacent tile is performed once. Note: Resources/points are always distributed to the player who owns the worker, even if activated during another player's turn.
  4. Draw 1 worker tile to your hand, if possible.
  5. Refill jungle tile display, if possible.

GAME END: when all players have placed their last worker tile.

FINAL SCORE:

  • For each temple: the player with the most adjacent workers receives 6 gold. The player with the second-most adjacent workers receives 3 gold. If tied for first place: divide 6 gold between the tied players and do not award 2nd place. If tied for second place: divide 3 gold among the tied players, rounding down. If only one player is at the temple, they earn 6 gold and no one receives second place.
  • Score 1 point for each gold collected.
  • Score 1 point for each remaining sun token.
  • Score points for shown on each player's water scoring track.

Tiebreaker: most cacao fruit remaining


JUNGLE TILE OVERVIEW

Plantations: Take the indicated cacao per worker, up to your maximum storage of 5. (8 total tiles: 6 single, 2 double)

Markets: Sell 1 cacao per worker at the indicated price. (7 total tiles: 2x2 gold, 4x3 gold, 1x4 gold)

Gold Mines: Take the indicated gold per worker. (3 total tiles: 2x1 gold, 1x2 gold)

Water: Move your water carrier forward one space per worker. (3 total tiles)

Sun Worshipping Sites: Take 1 sun token per worker, up to your maximum of 3. These can be spent to overbuild your own worker tiles late in the game, or are worth 1 point at game end. (2 total tiles)

Temples: No immediate effect. At game end, each temple is scored separately. For each temple: the player with the most adjacent workers receives 6 gold, and 2nd most receives 3 gold. If tied for first place: divide 6 gold between the tied players and do not award 2nd place. If tied for second place: divide 3 gold among the tied players, rounding down. If only one player is at the temple, they earn 6 gold and no one receives second place. (5 total tiles)

Note: Some tiles are removed in a 2-player game.