http://en.doc.boardgamearena.com/index.php?title=Gamehelpblueskies&feed=atom&action=historyGamehelpblueskies - Revision history2024-03-29T07:22:22ZRevision history for this page on the wikiMediaWiki 1.39.0http://en.doc.boardgamearena.com/index.php?title=Gamehelpblueskies&diff=10843&oldid=prevSammy McSam: Category:Card games2021-12-24T11:00:31Z<p><a href="/index.php?title=Category:Card_games&action=edit&redlink=1" class="new" title="Category:Card games (page does not exist)">Category:Card games</a></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 12:00, 24 December 2021</td>
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<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">[[Category:Card games]]</ins></div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Overview==</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Overview==</div></td></tr>
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</table>Sammy McSamhttp://en.doc.boardgamearena.com/index.php?title=Gamehelpblueskies&diff=6423&oldid=prevQwertymartin: /* Setup */2020-12-10T07:27:34Z<p><span dir="auto"><span class="autocomment">Setup</span></span></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 08:27, 10 December 2020</td>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Three cards per player are then drawn. Passengers are added to those airports, but no additional local airline gates are added.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Three cards per player are then drawn. Passengers are added to those airports, but no additional local airline gates are added.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Each player receives 3 demand cards. Starting with the last player and going backward, each player gets 6 points to spend on adding their own gates to the board. The cost to purchase the gate is the number shown in the gate. Players may also buy out local airline gates by paying the buyout cost listed on the airport. Some airports have a buyout cost of "N/A," indicating that local airlines cannot be bought out.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Each player receives 3 demand cards. Starting with the last player and going backward, each player gets 6 points to spend on adding <ins style="font-weight: bold; text-decoration: none;">up to two of </ins>their own gates to the board. The cost to purchase the gate is the number shown in the gate. Players may also buy out local airline gates by paying the buyout cost listed on the airport. Some airports have a buyout cost of "N/A," indicating that local airlines cannot be bought out.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==1. Buy gates==</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==1. Buy gates==</div></td></tr>
</table>Qwertymartinhttp://en.doc.boardgamearena.com/index.php?title=Gamehelpblueskies&diff=6422&oldid=prevQwertymartin: /* 1. Buy gates */2020-12-10T07:26:55Z<p><span dir="auto"><span class="autocomment">1. Buy gates</span></span></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 08:26, 10 December 2020</td>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==1. Buy gates==</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==1. Buy gates==</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Each player gets 6 points to spend on adding <del style="font-weight: bold; text-decoration: none;">up to two </del>gates to the board. Unlike setup, if players don't spend the full 6 points in this phase, they get any excess points added to their score.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Each player gets 6 points to spend on adding gates to the board. Unlike setup, if players don't spend the full 6 points in this phase, they get any excess points added to their score.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==2. Play cards==</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==2. Play cards==</div></td></tr>
</table>Qwertymartinhttp://en.doc.boardgamearena.com/index.php?title=Gamehelpblueskies&diff=6421&oldid=prevQwertymartin: /* 1. Buy gates */2020-12-10T07:26:37Z<p><span dir="auto"><span class="autocomment">1. Buy gates</span></span></p>
<table style="background-color: #fff; color: #202122;" data-mw="interface">
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 08:26, 10 December 2020</td>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==1. Buy gates==</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==1. Buy gates==</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Each player gets 6 points to spend on adding gates to the board. Unlike setup, if players don't spend the full 6 points in this phase, they get any excess points added to their score.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Each player gets 6 points to spend on adding <ins style="font-weight: bold; text-decoration: none;">up to two </ins>gates to the board. Unlike setup, if players don't spend the full 6 points in this phase, they get any excess points added to their score.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==2. Play cards==</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==2. Play cards==</div></td></tr>
</table>Qwertymartinhttp://en.doc.boardgamearena.com/index.php?title=Gamehelpblueskies&diff=6222&oldid=prevMogri: Created page with "==Overview== Players take the role of airlines competing for dominance of the skies. Whoever can attract the most passengers and control the best regions will emerge victorio..."2020-11-23T16:43:13Z<p>Created page with "==Overview== Players take the role of airlines competing for dominance of the skies. Whoever can attract the most passengers and control the best regions will emerge victorio..."</p>
<p><b>New page</b></p><div>==Overview==<br />
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Players take the role of airlines competing for dominance of the skies. Whoever can attract the most passengers and control the best regions will emerge victorious!<br />
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==Adding passengers==<br />
<br />
Anytime passengers are added to the board, cubes are pulled from the passenger bag, which initially contains 100 red and 25 green cubes. If the pulled cube is green, another cube is pulled until a red cube is pulled.<br />
<br />
Passengers are always distributed equally among the open gates at an airport, with ties broken from left to right.<br />
<br />
==Setup==<br />
<br />
The demand card deck is shuffled, and the top five cards are drawn. Passengers are added to the airports on those cards, then a local airline gate is placed at each of those airports.<br />
<br />
Three cards per player are then drawn. Passengers are added to those airports, but no additional local airline gates are added.<br />
<br />
Each player receives 3 demand cards. Starting with the last player and going backward, each player gets 6 points to spend on adding their own gates to the board. The cost to purchase the gate is the number shown in the gate. Players may also buy out local airline gates by paying the buyout cost listed on the airport. Some airports have a buyout cost of "N/A," indicating that local airlines cannot be bought out.<br />
<br />
==1. Buy gates==<br />
<br />
Each player gets 6 points to spend on adding gates to the board. Unlike setup, if players don't spend the full 6 points in this phase, they get any excess points added to their score.<br />
<br />
==2. Play cards==<br />
<br />
Each player plays a card, adds passengers to the airport on that card, and draws a replacement card.<br />
<br />
'''Once per game''', each player can use a special action instead of playing a card: add passengers to any one airport, discard any number of cards, then draw back to three cards.<br />
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==3. Add more passengers==<br />
<br />
One card per player is drawn. Passengers are added to the indicated airports.<br />
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==4. Earn income==<br />
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Each player scores 1 point per passenger cube in the gates they own. The game tracks this value as your income: you can check your income to know how many passengers you currently control.<br />
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==5. Check for end of game==<br />
<br />
If any player is out of gates or has at least 100 points, the game ends immediately. (See '''End-of-game scoring'''.)<br />
<br />
==6. Check for government assistance==<br />
<br />
If any player has at least 30 points, once per game, the government steps in to assist struggling airports.<br />
<br />
===Add passengers===<br />
<br />
Each player may add passengers to 1 airport per 3 points they are behind the point leader, ''rounded up''. For example, if the player in first has 33 points and you have 29, you can choose up to two airports to receive passengers.<br />
<br />
Players who are tied for first are skipped.<br />
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===Discard cards===<br />
<br />
Each player (even the players with the most points) may discard any number of cards.<br />
<br />
After players discard, the discard is shuffled into the deck, and each player draws back up to 3 cards.<br />
<br />
==7. Add local airline gates==<br />
<br />
Any airports that have passengers but no open gates receive a local airline gate in the first slot.<br />
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==8. End of round==<br />
<br />
The start player marker passes to the next player. The game continues from step 1.<br />
<br />
==End-of-game scoring==<br />
<br />
For each region, check which player has the highest total gate value. Each gate has a value equal to the large white number on the top right corner of the airport. The player with the highest gate value receives the indicated point bonus for that region. The player with the second highest gate value gets 6 points (except in a 2-player game).<br />
<br />
Each player who has not used a special action receives 3 points. The player with the most points is the winner!</div>Mogri