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* '''Clan Upgrade''' (3 slots) various powers and abilities to differentiate you from other clans
 
* '''Clan Upgrade''' (3 slots) various powers and abilities to differentiate you from other clans
 
<u> Red '''Battle cards'''</u> increase your total STR (strength) in a battle. They are discarded if victorious or kept in hand if you lose.
 
<u> Red '''Battle cards'''</u> increase your total STR (strength) in a battle. They are discarded if victorious or kept in hand if you lose.
* Heimdall's Eye and Heimdall's Gaze are Battle Cards with (+2) or (+3 in Age 3) and all have a filled in white circle.  
+
* '''Heimdall's Eye''' and '''Heimdall's Gaze''' are Battle Cards with (+2) or (+3 in Age 3) and all have a filled in white circle.  
 
* These special battle cards may be added (no limit) in addition to your initial battle card to increase your total STR.
 
* These special battle cards may be added (no limit) in addition to your initial battle card to increase your total STR.
  

Revision as of 12:11, 12 May 2022

Overview

In Blood Rage, each player controls their own Viking clan’s Warriors, Leader, and Ship. Ragnarök has come, and it’s the end of the world! It’s the Vikings’ last chance to go down in a blaze of glory and secure their place in Valhalla at Odin’s side! For a Viking there are many pathways to glory. You can invade and pillage the land for its rewards, crush your opponents in epic battles, fulfill quests, increase your clan's stats, or even die gloriously either in battle or from Ragnarök, the ultimate inescapable doom.


Based on Nordic Mythology

  • Odin - The Judging All-Father
  • Thor - The Glorious Victor
  • Loki - The Revengeful Trickster
  • Frigga - Resourceful Mother Protector
  • Heimdall - Surprising Brilliant God
  • Ragnarök - Fate of the Gods
  • Valhalla - Hall of the Dead
  • Yggdrasil - huge ash tree connected to 9 worlds
  • fjord - A narrow inlet of the sea, penetrating between high banks, cliffs

Regions and Provinces

Yggdrasil center province - holy ash tree

  • 3 regions with their provinces:

Alfheim grey region - land of the Elves

  • Andlang province - spiritual heaven
  • Gimle province - fire-shelter

Manheim yellow region - home of men

  • Myrkvlor province - dark enchanted forest
  • Elvagar province - ice-wave rivers
  • Angerboda province - harm-bidder

Jotunheim blue region - realm of giants

  • Utgard province - Outyards
  • Horgr province - altar, sanctuary
  • Muspelheim province - land of fire giants

Setup

  • Everyone starts with in their clan's reserve: a Leader, 8 Warriors, and a Ship. Each clan is identical.
  • 6 Rage (red - action points)
  • 3 Axes (blue - glory / points for a victorious battle)
  • 4 Horns (grey - figure limit on map)
  • These clan stats can be increased by pillaging provinces or completing quests.
  • Pillage reward tokens are placed in the center of provinces in all non-destroyed provinces.
  • Rage pillage tokens increase starting Rage for Age 2 and Age 3 if won.
  • Axes and Horns pillage tokens increase their respective clan stat by 1 immediately.

Drafting cards (till 6 in hand)

Each of the 3 rounds starts with players being dealt 8 cards, building up their deck by choosing a card and passing it to the next player, until they have a total of 6 cards. In Round 2 and 3 possibly 7 cards in hand if they kept 1 card from previous round. Newer cards, some of which are similar get more powerful in Age 2 and Age 3.

Green Quest cards if completed let you raise any one of your clan stats Rage, Axes, Horns plus give you anywhere from 5 to 11 glory.

- Most Quests consist of having the most STR (strength) in at least one of the provinces of either the grey, blue, yellow regions or in Yggdrasil.
- Some quests require having 4 destroyed figures in Valhalla before Ragnarok.

Black Upgrade cards

  • Leader Upgrade (1 slot) invades immediately
  • Warrior Upgrade (1 slot) invades immediately
  • Monster Upgrade (2 slots) invades immediately
  • Ship Upgrade (1 slot) invades immediately
  • Clan Upgrade (3 slots) various powers and abilities to differentiate you from other clans

Red Battle cards increase your total STR (strength) in a battle. They are discarded if victorious or kept in hand if you lose.

  • Heimdall's Eye and Heimdall's Gaze are Battle Cards with (+2) or (+3 in Age 3) and all have a filled in white circle.
  • These special battle cards may be added (no limit) in addition to your initial battle card to increase your total STR.

Action Phase (invade, march, upgrade, quest, pillage)

  • Invade an empty village in a province. Only the Dwarf Monster can invade Yggdrasil. Or invade a fjord where there is no ship limit.
  • March pay 1 rage to move any number of figures to one province to another province. All must move to the same province. Can't be split up.
  • Upgrade a Leader, Warrior, Monster, Ship or Clan card.
  • Quest play 1 quest hidden from others
  • Pillage - if attacker pillages and wins a battle they get glory plus the pillage reward token (Rage +1, Axes +1, Horns +1 or 5 Glory) which is then flipped over.
  • Players must play a battle card or any card to battle. Compare STR (strength) and the most STR wins.
  • All figures are destroyed and sent to Valhalla that participated in battle except the winner's. Winner loses battle card played.
  • If the attacker loses a battle no pillage is done, but the loser(s) opponent figures are destroyed and Glory is given. Loser(s) keep their battle card played.
  • If there is a tie everyone loses and all figures are destroyed. Battles cards are kept.
  • Call to Battle means adjacent figures can move a figure at a time into battle.
  • Even if they pass initially they can still keep moving until all players have passed.

When a player runs out of Rage no more actions can be taken

  • Not even the free actions Pillaging (attack) or Play a Quest card.
  • If you pass, you lose all your Rage.
  • May only Call to Battle by moving figures to adjacent provinces being pillaged.
  • Battle is mandatory if your figures are already in the province being pillaged.

Discard Phase (down to 1 card)

  • End of Age 1 and 2 each player discards all cards except 1 card.
  • End of Age 3 all cards are discarded.

Quests Phase (glory and raise clan stats)

  • Any quests played and successfully completed are awarded Glory.
  • Raise any clan stat by 1 for each quest completed.

Ragnarök in a predetermined province

  • Ragnarök will occur in province indicated by red doom token
  • All figures are destroyed in this province.
  • Glory is rewarded for each figure destroyed.
  • Age 1 - 2 Glory, Age 2 - 3 Glory, Age 3 - 4 Glory

Release Valhalla Phase (figures back to Reserve)

All figures in Valhalla go back to their respective clan's Reserve

List of Monster Cards

Age 1

  • Sea Serpent STR 3
- Counts as a ship
  • Dwarf Chieftain STR 2
- Costs 0 rage to upgrade or invade
  • Troll STR 2
- Destroys all Warriors when invading

Age 2

  • Fire Giant STR 4
- Destroys all non-Monster figures when invading
  • Dark Elf STR 1 (Outside Yggdrasil) / STR 3 (Inside Yggdrasil)
- Can invade Yggdrasil
  • Valkyrie STR 2
- Gain 2 glory for every enemy figure destroyed in a battle she is involved in, even if she is destroyed in the battle

Age 3

  • Frost Giant STR 4
- Successful pillages gain pillage rewards twice
  • Soldier of Hel STR 3
- Costs 0 rage to upgrade or invade
  • Volur Witch STR 3
- Can escape to Yggdrasil instead of being destroyed

List of Clan Upgrade Cards

  • Frigga's Domain Rage 0 (Age 3)
- You may pay 1 rage to invade with any one of your figures in Valhalla.
  • Frigga's Protection Rage 0 (Age 2)
- You may pay 1 rage to prevent a figure of yours from being destroyed.
  • Frigga's Sacrifice Rage 1 (Age 3)
- As your action, you may destroy 2 of your figures to raise one of your clan stats by 1.
  • Frigga's Succor Rage Rage 2 (Age 1)
- When you invade with any figure, you may invade with an additional warrior in that province for free.
  • Loki's Blessing Rage 1 (Age 1)
- If you lose a battle, you may invade that province with a warrior for free.
  • Loki's Domain Rage 1 (Age 1)
- Gain 1 glory for each figure you release from Valhalla.
  • Loki's Eminence Rage 2 (Age 2)
- Gain 2 glory for each figure you release from Valhalla.
  • Loki's Wrath Rage 3 (Age 3)
- Gain 3 glory for each figure you release from Valhalla.
  • Odin's Throne Rage 2 (Age 3)
- Double the glory award for quests you complete.
  • Thor's Conquest Rage 3 (Age 3)
- Gain 3 glory for each figure you have on the board at the end of the game.
  • Thor's Domain Rage 1 (Age 2)
- After you invade a province, you may pay 2 rage to immediately try to pillage it.
  • Thor's Glory Rage 2 (Age 1)
- Gain 2 glory whenever at least 2 enemy figures are destroyed in a battle you participate in.
  • Tyr's Challenge Rage 0 (Age 2)
- As your action, you may pay 2 rage to "repillage" an already pillaged province.
  • Tyr's Domain Rage 0 (Age 3)
- After you reveal a quest card in combat, you may treat it as a +3 battle card.
  • Tyr's Prowess Rage 2 (Age 2)
- If you win a battle, you may keep any of your revealed cards, paying 1 rage each.
  • Tyr's Smite Rage 1 (Age 3)
- After you reveal a quest card in combat, you may treat it as a +5 battle card.

List of Battle Cards

  • Frigga's Grace +2 (Age 1)
- If you pillage successfully, raise another of your clan stats by 1.
  • Heimdall's Eye +2 (Age 2)
- You may play this card (and add its STR) after all players' battle cards are revealed.
  • Heimdall's Gaze +3 (Age 3)
- You may play this card (and add its STR) after all players' battle cards are revealed.
  • Heimdall's Sight +X (Age 1)
- This card has the same value as the highest revealed enemy card.
  • Heimdall's Watch +0 (Age 2 & 3)
- Discard all revealed cards. Gain glory equal to the total +STR revealed. Then play new cards.
  • Loki's Backstab +0 (Age 2)
- If you lose, steal 2 glory from the winning player.
  • Loki's Poison +0 (Age 3)
- If you lose, take the winning player's revealed cards into your hand.
  • Loki's Trickery +0 (Age 1)
- If you lose, steal 1 rage from the winning player.
  • Odin's Judgement +2 (Age 3)
- Gain 2 glory for each figure destroyed in this battle (including yours).
  • Odin's Smite +1 (Age 1)
- Destroy one warrior from each opponent in this province before comparing STR.
  • Odin's Tide +1 (Age 2)
- Before comparing STR, each player chooses and destroys all but one of his figures in this battle.
  • Thor's Ascension +1 (Age 3)
- If you win, gain 3 rage and 3 glory.
  • Thor's Hammer +1 (Age 1)
- Gain 3 glory if you win this battle.
  • Thor's Oath +1 (Age 2)
- If you win, raise one of your clan stats by 1.
  • Thor's Primacy + 3 (Age 3)
- Cancel the text of each opponent's revealed card before it takes effect.
  • Tyr's Bash + 2 (Age 1)
  • Tyr's Crush +4 (Age 1,2 & 3)
  • Tyr's Judgement +8 (Age 3) (5 player)
  • Tyr's Rage +6 (Age 2 & 3)
  • Tyr's Smash +3 (Age 2 & 3)
  • Tyr's Smite +5 (Age 1,2 & 3)

List of Leader Upgrade Cards

  • Lord of Axes Rage 3 (Age 2)
- If you successfully pillage with your leader, raise one of your clan stats by 1.
  • Lord of Hammers Rage 3 (Age 1)
- If you successfully pillage with your leader, you may move him to an adjacent province.
  • Lord of Spears Rage 3 (Age 3)
- If you successfully pillage with your leader, raise all your clan stats by 1.

List of Warrior Cards

  • Brothers in Arms STR 1
- *Each pair of your warriors in a province is 3 total STR.
  • Experts in Arms STR 2
- *Each pair of your warriors are now 2 STR.
  • Master in Arms STR 2
- *Each pair of your warriors in a province is 6 total STR.

List of Ship Upgrade Cards

  • Eternal Dragons STR 2 (Age 3)
- Gain 12 glory when a ship of yours is destroyed.
  • Fire Dragons STR 2 (Age 2)
- Gain 8 glory when a ship of yours is destroyed.
  • Loki's Dragons STR 2 (Age 1)
- Gain 4 glory when a ship of yours is destroyed.

List of Quest Cards

  • Alfheim Glory 5,7,9 Ages 1,2,3
- Have the most STR in at least one Alfheim (gray) province. If completed, raise one of your clan stats by 1.
  • Glorious Death Glory 6,8,11 Ages 1,2,3
- Have at least 4 figures in Valhalla (before Ragnarok). If completed, raise one of your clan stats by 1.
  • Jotunheim Glory 5,7,9 Ages 1,2,3
- Have the most STR in at least one Jotunheim (blue) province. If completed, raise one of your clan stats by 1.
  • Manheim Glory 5,7,9 Ages 1,2,3
- Have the most STR in at least one Manheim (yellow) province. If completed, raise one of your clan stats by 1.
  • Widespread Glory 7,10,15 Ages 1,2,3 (5 player)
- Have the most STR in at least 2 different provinces. If completed, raise one of your clan stats by 1.
  • Yggdrasil Glory 6,8,11 Ages 1,2,3
- Have the most STR in Yggdrasil. If completed, raise one of your clan stats by 1.

Cards that trump other cards

  • Thor's Primacy (cancels all text effects) trumps all cards even Heimdall's Watch (discard all cards) and Odin's Tide (before comparing STR, each player destroys all but one figure).
  • Heimdall’s Watch trumps all except Thor's Primacy
  • Loki's Poison (steal winner's cards) trumps Tyr's Prowess (win battle may keep any of your revealed cards, paying 1 rage each).
  • Tyr's Prowess trumps Loki's Trickery (steal a rage) by going into effect before is activated