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__NOTOC__
 
== Overview ==
 
== Overview ==
 
In Blood Rage, each player controls their own Viking clan’s Warriors, Leader, and Ship. Ragnarök has come, and it’s the end of the world! It’s the Vikings’ last chance to go down in a blaze of glory and secure their place in Valhalla at Odin’s side! For a Viking there are many pathways to glory. You can invade and pillage the land for its rewards, crush your opponents in epic battles, fulfill quests, increase your clan's stats, or even die gloriously either in battle or from Ragnarök, the ultimate inescapable doom.  
 
In Blood Rage, each player controls their own Viking clan’s Warriors, Leader, and Ship. Ragnarök has come, and it’s the end of the world! It’s the Vikings’ last chance to go down in a blaze of glory and secure their place in Valhalla at Odin’s side! For a Viking there are many pathways to glory. You can invade and pillage the land for its rewards, crush your opponents in epic battles, fulfill quests, increase your clan's stats, or even die gloriously either in battle or from Ragnarök, the ultimate inescapable doom.  
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== Regions and Provinces ==
 
== Regions and Provinces ==
* '''Yggdrasil''' center province - holy ash tree
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<u> '''Yggdrasil'''</u> center province - holy ash tree
 
* 3 regions with their provinces:
 
* 3 regions with their provinces:
* '''Alfheim''' grey region - land of the Elves
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<u> '''Alfheim'''</u> grey region - land of the Elves
** '''Andlang''' province - spiritual heaven
+
* '''Andlang''' province - spiritual heaven
** '''Gimle''' province - fire-shelter
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* '''Gimle''' province - fire-shelter
* '''Manheim''' yellow region - home of men
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<u> '''Manheim'''</u> yellow region - home of men
** '''Myrkvlor''' province - dark enchanted forest
+
* '''Myrkvlor''' province - dark enchanted forest
** '''Elvagar''' province - ice-wave rivers
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* '''Elvagar''' province - ice-wave rivers
** '''Angerboda''' province - harm-bidder
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* '''Angerboda''' province - harm-bidder
* '''Jotunheim''' blue region - realm of giants
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<u> '''Jotunheim'''</u> blue region - realm of giants
** '''Utgard''' province - Outyards
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*'''Utgard''' province - Outyards
** '''Horgr''' province - altar, sanctuary
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* '''Horgr''' province - altar, sanctuary
** '''Muspelheim''' province - land of fire giants
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*'''Muspelheim''' province - land of fire giants
  
Setup
+
==Setup==
 
* Everyone starts with in their clan's reserve: a '''Leader, 8 Warriors''', and '''a Ship'''. Each clan is identical.
 
* Everyone starts with in their clan's reserve: a '''Leader, 8 Warriors''', and '''a Ship'''. Each clan is identical.
 
*'''6 Rage''' (red - action points)
 
*'''6 Rage''' (red - action points)
 
*'''3 Axes''' (blue - glory / points for a victorious battle)
 
*'''3 Axes''' (blue - glory / points for a victorious battle)
 
*'''4 Horns''' (grey - figure limit on map)
 
*'''4 Horns''' (grey - figure limit on map)
* These stats can be increased by pillaging provinces or completing quests.  
+
* These clan stats can be increased by pillaging provinces or completing quests.  
 
*Pillage reward tokens are placed in the center of provinces in all non-destroyed provinces.  
 
*Pillage reward tokens are placed in the center of provinces in all non-destroyed provinces.  
 
* Rage pillage tokens increase starting Rage for Age 2 and Age 3 if won.  
 
* Rage pillage tokens increase starting Rage for Age 2 and Age 3 if won.  
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In Round 2 and 3 possibly 7 cards in hand if they kept 1 card from previous round. Newer cards, some of which are similar get more powerful in Age 2 and Age 3.
 
In Round 2 and 3 possibly 7 cards in hand if they kept 1 card from previous round. Newer cards, some of which are similar get more powerful in Age 2 and Age 3.
  
* Green Quest cards if completed let you raise any one of your clan stats '''Rage, Axes, Horns''' plus give you anywhere from 5 to 11 glory.
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<u>Green '''Quest cards'''</u> if completed let you raise any one of your clan stats '''Rage, Axes, Horns''' plus give you anywhere from 5 to 11 glory.
** Most Quests consist of having the most STR (strength) in at least one of the provinces of either the grey, blue, yellow regions or in Yggdrasil.
+
::- Most Quests consist of having the most STR (strength) in at least one of the provinces of either the grey, blue, yellow regions or in Yggdrasil.
** Some quests require having 4 destroyed figures in Valhalla before Ragnarok.
+
::- Some quests require having 4 destroyed figures in Valhalla before Ragnarok.
* Black Upgrade cards  
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<u>Black '''Upgrade cards'''</u>
** '''Leader Upgrade''' (1 slot) invades immediately  
+
* '''Leader Upgrade''' (1 slot) invades immediately  
** '''Warrior Upgrade''' (1 slot) invades immediately
+
* '''Warrior Upgrade''' (1 slot) invades immediately
** '''Monster Upgrade''' i(2 slots) invades immediately
+
* '''Monster Upgrade''' (2 slots) invades immediately
** '''Ship Upgrade''' (1 slot) invades immediately
+
* '''Ship Upgrade''' (1 slot) invades immediately
** '''Clan Upgrade''' (3 slots) various powers and abilities to differentiate you from other clans
+
* '''Clan Upgrade''' (3 slots) various powers and abilities to differentiate you from other clans
* Red battle cards increase your total STR (strength) in a battle. They are discarded if victorious or kept in hand if you lose.
+
<u> Red '''Battle cards'''</u> increase your total STR (strength) in a battle. They are discarded if victorious or kept in hand if you lose.
 +
* '''Heimdall's Eye''' and '''Heimdall's Gaze''' are Battle Cards with (+2) or (+3 in Age 3) and all have a filled in white circle.
 +
* These special battle cards may be added (no limit) in addition to your initial battle card to increase your total STR.
  
 
== Action Phase (invade, march, upgrade, quest, pillage)==
 
== Action Phase (invade, march, upgrade, quest, pillage)==
* Invade an empty village in a province. Only the '''Dwarf Monster''' can invade Yggdrasil. Or invade a fjord where there is no ship limit.
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* '''Invade''' an empty village in a province. Only the '''Dwarf Monster''' can invade Yggdrasil. Or invade a fjord where there is no ship limit.
* March  
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* '''March''' pay 1 rage to move any number of figures to one province to another province. All must move to the same province.  Can't be split up.
* Upgrade a Leader, Warrior, Monster, Ship or Clan card.  
+
* '''Upgrade''' a Leader, Warrior, Monster, Ship or Clan card.  
* Quest play 1 quest hidden from others
+
* '''Quest''' play 1 quest hidden from others
* Pillage - if attacker pillages and wins a battle they get glory plus the pillage reward token (Rage +1, Axes +1, Horns +1 or 5 Glory) which is then flipped over.
+
* '''Pillage''' - if attacker pillages and wins a battle they get glory plus the pillage reward token (Rage +1, Axes +1, Horns +1 or 5 Glory) which is then flipped over.
 
* Players must play a battle card or any card to battle. Compare STR (strength) and the most STR wins.
 
* Players must play a battle card or any card to battle. Compare STR (strength) and the most STR wins.
 
* All figures are destroyed and sent to Valhalla that participated in battle except the winner's. Winner loses battle card played.
 
* All figures are destroyed and sent to Valhalla that participated in battle except the winner's. Winner loses battle card played.
 
* If the attacker loses a battle no pillage is done, but the loser(s) opponent figures are destroyed and Glory is given. Loser(s) keep their battle card played.
 
* If the attacker loses a battle no pillage is done, but the loser(s) opponent figures are destroyed and Glory is given. Loser(s) keep their battle card played.
 
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* If there is a tie everyone loses and all figures are destroyed. Battles cards are kept.
Attacker wins the battle and pillages with 8 strength total. All opponent figures are destroyed and sent to Valhalla. You and yagow84 steal a rage from killian_85 who also loses his Tyr's Smite (+5) Battle card. All losers keep their Battle cards and Click Close to dismiss Battle Results. Winner also increases Rage stat from 6 to 7 and gets 3 Glory (Axes stat).
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* '''Call to Battle''' means adjacent figures can move a figure at a time into battle.  
* Call to Battle means adjacent figures can move a figure at a time into battle.  
 
 
* Even if they pass initially they can still keep moving until all players have passed.
 
* Even if they pass initially they can still keep moving until all players have passed.
  
When a player runs out of Rage no more actions can be taken. Not even the free actions Pillaging (attack) or Play a Quest card. If you pass, you lose all your Rage. May only battle if you have figures in a province being pillaged or Call to Battle by moving figures to adjacent provinces.
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<u>When a player runs out of Rage no more actions can be taken</u>
 +
* Not even the free actions Pillaging (attack) or Play a Quest card.
 +
* If you pass, you lose all your Rage.  
 +
* May only Call to Battle by moving figures to adjacent provinces being pillaged.
 +
* Battle is mandatory if your figures are already in the province being pillaged.
  
 
==Discard Phase (down to 1 card)==
 
==Discard Phase (down to 1 card)==
 +
*End of Age 1 and 2 each player discards all cards except 1 card.
 +
*End of Age 3 all cards are discarded.
 +
 
==Quests Phase (glory and raise clan stats)==
 
==Quests Phase (glory and raise clan stats)==
==Ragnarök in a predetermined province indicated by red destruction token)==
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*Any quests played and successfully completed are awarded Glory.
== 2 glory per figure destroyed during Ragnarok==
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*Raise any clan stat by 1 for each quest completed.
 +
 
 +
==Ragnarök (destroy a predetermined province) ==
 +
*Ragnarök will occur in province indicated by red doom token
 +
*All figures are destroyed in this province.
 +
*Glory is rewarded for each figure destroyed.
 +
*'''Age 1''' - 2 Glory, '''Age 2''' - 3 Glory, '''Age 3''' - 4 Glory
 +
 
 
== Release Valhalla Phase (figures back to Reserve)==
 
== Release Valhalla Phase (figures back to Reserve)==
 +
All figures in Valhalla go back to their respective clan's Reserve
 +
 +
==List of Monster Cards==
 +
<u>'''Age 1'''</u>
 +
* '''Sea Serpent''' STR 3
 +
::- Counts as a ship
 +
* '''Dwarf Chieftain''' STR 2
 +
::- Costs 0 rage to upgrade or invade
 +
* '''Troll''' STR 2
 +
::- Destroys all Warriors when invading
 +
<u>'''Age 2'''</u>
 +
* '''Fire Giant''' STR 4
 +
::- Destroys all non-Monster figures when invading
 +
* '''Dark Elf''' STR 1 (''Outside Yggdrasil'') / STR 3 (''Inside Yggdrasil'')
 +
::- Can invade Yggdrasil
 +
* '''Valkyrie''' STR 2
 +
::- Gain 2 glory for every enemy figure destroyed in a battle she is involved in, ''even if she is destroyed in the battle''
 +
<u>'''Age 3'''</u>
 +
* '''Frost Giant''' STR 4
 +
::- Successful pillages gain pillage rewards twice
 +
* '''Soldier of Hel''' STR 3
 +
::- Costs 0 rage to upgrade or invade
 +
* '''Volur Witch''' STR 3
 +
::- Can escape to Yggdrasil instead of being destroyed
 +
 +
==List of Clan Upgrade Cards==
 +
* '''Frigga's Domain''' Rage 0 (Age 3)
 +
::- You may pay 1 rage to invade with any one of your figures in Valhalla.
 +
* '''Frigga's Protection''' Rage 0 (Age 2)
 +
::- You may pay 1 rage to prevent a figure of yours from being destroyed.
 +
* '''Frigga's Sacrifice''' Rage 1 (Age 3)
 +
::- As your action, you may destroy 2 of your figures to raise one of your clan stats by 1.
 +
* '''Frigga's Succor''' Rage Rage 2 (Age 1)
 +
::- When you invade with any figure, you may invade with an additional warrior in that province for free.
 +
*'''Loki's Blessing''' Rage 1 (Age 1)
 +
::- If you lose a battle, you may invade that province with a warrior for free.
 +
*'''Loki's Domain''' Rage 1 (Age 1)
 +
::- Gain 1 glory for each figure you release from Valhalla.
 +
*'''Loki's Eminence''' Rage 2 (Age 2)
 +
::- Gain 2 glory for each figure you release from Valhalla.
 +
*'''Loki's Wrath''' Rage 3 (Age 3)
 +
::- Gain 3 glory for each figure you release from Valhalla.
 +
*'''Odin's Throne''' Rage 2 (Age 3)
 +
::- Double the glory award for quests you complete.
 +
*'''Thor's Conquest''' Rage 3 (Age 3)
 +
::- Gain 3 glory for each figure you have on the board at the end of the game. (which is after Ragnarok)
 +
*'''Thor's Domain''' Rage 1 (Age 2)
 +
::- After you invade a province, you may pay 2 rage to immediately try to pillage it.
 +
*'''Thor's Glory''' Rage 2 (Age 1)
 +
::- Gain 2 glory whenever at least 2 enemy figures are destroyed in a battle you participate in.
 +
*'''Tyr's Challenge''' Rage 0 (Age 2)
 +
::- As your action, you may pay 2 rage to "repillage" an already pillaged province.
 +
*'''Tyr's Domain''' Rage 0 (Age 3)
 +
::- After you reveal a quest card in combat, you may treat it as a +3 battle card.
 +
*'''Tyr's Prowess''' Rage 2 (Age 2)
 +
::- If you win a battle, you may keep any of your revealed cards, paying 1 rage each.
 +
*'''Tyr's Smite''' Rage 1 (Age 3)
 +
::- After you reveal a quest card in combat, you may treat it as a +5 battle card.
 +
 +
==List of Battle Cards==
 +
* '''Frigga's Grace''' +2 (Age 1)
 +
::- If you pillage successfully, raise another of your clan stats by 1.
 +
* '''Heimdall's Eye''' +2 (Age 2)
 +
::- You may play this card (and add its STR) after all players' battle cards are revealed.
 +
* '''Heimdall's Gaze''' +3 (Age 3)
 +
::- You may play this card (and add its STR) after all players' battle cards are revealed.
 +
* '''Heimdall's Sight''' +X (Age 1)
 +
::- This card has the same value as the highest revealed enemy card.
 +
* '''Heimdall's Watch''' +0 (Age 2 & 3)
 +
::- Discard all revealed cards. Gain glory equal to the total +STR revealed. Then play new cards.
 +
* '''Loki's Backstab''' +0 (Age 2)
 +
::- If you lose, steal 2 glory from the winning player.
 +
* '''Loki's Poison''' +0 (Age 3)
 +
::- If you lose, take the winning player's revealed cards into your hand.
 +
* '''Loki's Trickery''' +0 (Age 1)
 +
::- If you lose, steal 1 rage from the winning player.
 +
* '''Odin's Judgement''' +2 (Age 3)
 +
::- Gain 2 glory for each figure destroyed in this battle (including yours).
 +
* '''Odin's Smite''' +1 (Age 1)
 +
::- Destroy one warrior from each opponent in this province before comparing STR.
 +
* '''Odin's Tide''' +1 (Age 2)
 +
::- Before comparing STR, each player chooses and destroys all but one of his figures in this battle.
 +
* '''Thor's Ascension''' +1 (Age 3)
 +
::- If you win, gain 3 rage and 3 glory.
 +
*'''Thor's Hammer''' +1 (Age 1)
 +
::- Gain 3 glory if you win this battle.
 +
*'''Thor's Oath''' +1 (Age 2)
 +
::- If you win, raise one of your clan stats by 1.
 +
*'''Thor's Primacy''' + 3 (Age 3)
 +
::- Cancel the text of each opponent's revealed card before it takes effect.
 +
*'''Tyr's Bash''' + 2 (Age 1)
 +
*'''Tyr's Crush''' +4 (Age 1,2 & 3)
 +
*'''Tyr's Judgement''' +8 (Age 3) (5 player)
 +
*'''Tyr's Rage''' +6 (Age 2 & 3)
 +
*'''Tyr's Smash''' +3 (Age 2 & 3)
 +
*'''Tyr's Smite''' +5 (Age 1,2 & 3)
 +
 +
==List of Leader Upgrade Cards==
 +
*'''Lord of Axes''' Rage 3 (Age 2)
 +
::- If you successfully pillage with your leader, raise one of your clan stats by 1.
 +
*'''Lord of Hammers''' Rage 3 (Age 1)
 +
::- If you successfully pillage with your leader, you may move him to an adjacent province.
 +
*'''Lord of Spears''' Rage 3 (Age 3)
 +
::- If you successfully pillage with your leader, raise all your clan stats by 1.
 +
 +
==List of Warrior Cards==
 +
* '''Brothers in Arms''' STR 1
 +
::- *Each pair of your warriors in a province is 3 total STR.
 +
* '''Experts in Arms''' STR 2
 +
::- *Each pair of your warriors are now 2 STR.
 +
* '''Master in Arms''' STR 2
 +
::- *Each pair of your warriors in a province is 6 total STR.
 +
 +
==List of Ship Upgrade Cards==
 +
* '''Eternal Dragons''' STR 2 (Age 3)
 +
::- Gain 12 glory when a ship of yours is destroyed.
 +
* '''Fire Dragons''' STR 2 (Age 2)
 +
::- Gain 8 glory when a ship of yours is destroyed.
 +
* '''Loki's Dragons''' STR 2 (Age 1)
 +
::- Gain 4 glory when a ship of yours is destroyed.
  
 +
==List of Quest Cards==
 +
*'''Alfheim''' Glory 5,7,9 Ages 1,2,3
 +
::- Have the most STR in at least one Alfheim (gray) province. If completed, raise one of your clan stats by 1.
 +
*'''Glorious Death''' Glory 6,8,11 Ages 1,2,3
 +
::- Have at least 4 figures in Valhalla (before Ragnarok). If completed, raise one of your clan stats by 1.
 +
*'''Jotunheim''' Glory 5,7,9 Ages 1,2,3
 +
::- Have the most STR in at least one Jotunheim (blue) province. If completed, raise one of your clan stats by 1.
 +
*'''Manheim''' Glory 5,7,9 Ages 1,2,3
 +
::- Have the most STR in at least one Manheim (yellow) province. If completed, raise one of your clan stats by 1.
 +
*'''Widespread''' Glory 7,10,15 Ages 1,2,3 (5 player)
 +
::- Have the most STR in at least 2 different provinces. If completed, raise one of your clan stats by 1.
 +
*'''Yggdrasil''' Glory 6,8,11 Ages 1,2,3
 +
::- Have the most STR in Yggdrasil. If completed, raise one of your clan stats by 1.
  
==Monsters==
+
== Cards that trump other cards==
* Troll
+
*'''Thor's Primacy''' (cancels all text effects) trumps all cards even '''Heimdall's Watch''' (discard all cards) and '''Odin's Tide''' (before comparing STR, each player destroys all but one figure).
* Sea Serpent (ship)
+
*'''Heimdall’s Watch''' trumps all except '''Thor's Primacy'''
* Dwarf Chieftain
+
*'''Loki's Poison''' (steal winner's cards) trumps '''Tyr's Prowess''' (win battle may keep any of your revealed cards, paying 1 rage each).
* Frost Giant
+
*'''Tyr's Prowess''' trumps '''Loki's Trickery''' (steal a rage) by going into effect before is activated
* Fire Giant
 
* Dwarf Elf
 
* Valour Witch
 
*
 

Latest revision as of 14:03, 16 May 2022

Overview

In Blood Rage, each player controls their own Viking clan’s Warriors, Leader, and Ship. Ragnarök has come, and it’s the end of the world! It’s the Vikings’ last chance to go down in a blaze of glory and secure their place in Valhalla at Odin’s side! For a Viking there are many pathways to glory. You can invade and pillage the land for its rewards, crush your opponents in epic battles, fulfill quests, increase your clan's stats, or even die gloriously either in battle or from Ragnarök, the ultimate inescapable doom.


Based on Nordic Mythology

  • Odin - The Judging All-Father
  • Thor - The Glorious Victor
  • Loki - The Revengeful Trickster
  • Frigga - Resourceful Mother Protector
  • Heimdall - Surprising Brilliant God
  • Ragnarök - Fate of the Gods
  • Valhalla - Hall of the Dead
  • Yggdrasil - huge ash tree connected to 9 worlds
  • fjord - A narrow inlet of the sea, penetrating between high banks, cliffs

Regions and Provinces

Yggdrasil center province - holy ash tree

  • 3 regions with their provinces:

Alfheim grey region - land of the Elves

  • Andlang province - spiritual heaven
  • Gimle province - fire-shelter

Manheim yellow region - home of men

  • Myrkvlor province - dark enchanted forest
  • Elvagar province - ice-wave rivers
  • Angerboda province - harm-bidder

Jotunheim blue region - realm of giants

  • Utgard province - Outyards
  • Horgr province - altar, sanctuary
  • Muspelheim province - land of fire giants

Setup

  • Everyone starts with in their clan's reserve: a Leader, 8 Warriors, and a Ship. Each clan is identical.
  • 6 Rage (red - action points)
  • 3 Axes (blue - glory / points for a victorious battle)
  • 4 Horns (grey - figure limit on map)
  • These clan stats can be increased by pillaging provinces or completing quests.
  • Pillage reward tokens are placed in the center of provinces in all non-destroyed provinces.
  • Rage pillage tokens increase starting Rage for Age 2 and Age 3 if won.
  • Axes and Horns pillage tokens increase their respective clan stat by 1 immediately.

Drafting cards (till 6 in hand)

Each of the 3 rounds starts with players being dealt 8 cards, building up their deck by choosing a card and passing it to the next player, until they have a total of 6 cards. In Round 2 and 3 possibly 7 cards in hand if they kept 1 card from previous round. Newer cards, some of which are similar get more powerful in Age 2 and Age 3.

Green Quest cards if completed let you raise any one of your clan stats Rage, Axes, Horns plus give you anywhere from 5 to 11 glory.

- Most Quests consist of having the most STR (strength) in at least one of the provinces of either the grey, blue, yellow regions or in Yggdrasil.
- Some quests require having 4 destroyed figures in Valhalla before Ragnarok.

Black Upgrade cards

  • Leader Upgrade (1 slot) invades immediately
  • Warrior Upgrade (1 slot) invades immediately
  • Monster Upgrade (2 slots) invades immediately
  • Ship Upgrade (1 slot) invades immediately
  • Clan Upgrade (3 slots) various powers and abilities to differentiate you from other clans

Red Battle cards increase your total STR (strength) in a battle. They are discarded if victorious or kept in hand if you lose.

  • Heimdall's Eye and Heimdall's Gaze are Battle Cards with (+2) or (+3 in Age 3) and all have a filled in white circle.
  • These special battle cards may be added (no limit) in addition to your initial battle card to increase your total STR.

Action Phase (invade, march, upgrade, quest, pillage)

  • Invade an empty village in a province. Only the Dwarf Monster can invade Yggdrasil. Or invade a fjord where there is no ship limit.
  • March pay 1 rage to move any number of figures to one province to another province. All must move to the same province. Can't be split up.
  • Upgrade a Leader, Warrior, Monster, Ship or Clan card.
  • Quest play 1 quest hidden from others
  • Pillage - if attacker pillages and wins a battle they get glory plus the pillage reward token (Rage +1, Axes +1, Horns +1 or 5 Glory) which is then flipped over.
  • Players must play a battle card or any card to battle. Compare STR (strength) and the most STR wins.
  • All figures are destroyed and sent to Valhalla that participated in battle except the winner's. Winner loses battle card played.
  • If the attacker loses a battle no pillage is done, but the loser(s) opponent figures are destroyed and Glory is given. Loser(s) keep their battle card played.
  • If there is a tie everyone loses and all figures are destroyed. Battles cards are kept.
  • Call to Battle means adjacent figures can move a figure at a time into battle.
  • Even if they pass initially they can still keep moving until all players have passed.

When a player runs out of Rage no more actions can be taken

  • Not even the free actions Pillaging (attack) or Play a Quest card.
  • If you pass, you lose all your Rage.
  • May only Call to Battle by moving figures to adjacent provinces being pillaged.
  • Battle is mandatory if your figures are already in the province being pillaged.

Discard Phase (down to 1 card)

  • End of Age 1 and 2 each player discards all cards except 1 card.
  • End of Age 3 all cards are discarded.

Quests Phase (glory and raise clan stats)

  • Any quests played and successfully completed are awarded Glory.
  • Raise any clan stat by 1 for each quest completed.

Ragnarök (destroy a predetermined province)

  • Ragnarök will occur in province indicated by red doom token
  • All figures are destroyed in this province.
  • Glory is rewarded for each figure destroyed.
  • Age 1 - 2 Glory, Age 2 - 3 Glory, Age 3 - 4 Glory

Release Valhalla Phase (figures back to Reserve)

All figures in Valhalla go back to their respective clan's Reserve

List of Monster Cards

Age 1

  • Sea Serpent STR 3
- Counts as a ship
  • Dwarf Chieftain STR 2
- Costs 0 rage to upgrade or invade
  • Troll STR 2
- Destroys all Warriors when invading

Age 2

  • Fire Giant STR 4
- Destroys all non-Monster figures when invading
  • Dark Elf STR 1 (Outside Yggdrasil) / STR 3 (Inside Yggdrasil)
- Can invade Yggdrasil
  • Valkyrie STR 2
- Gain 2 glory for every enemy figure destroyed in a battle she is involved in, even if she is destroyed in the battle

Age 3

  • Frost Giant STR 4
- Successful pillages gain pillage rewards twice
  • Soldier of Hel STR 3
- Costs 0 rage to upgrade or invade
  • Volur Witch STR 3
- Can escape to Yggdrasil instead of being destroyed

List of Clan Upgrade Cards

  • Frigga's Domain Rage 0 (Age 3)
- You may pay 1 rage to invade with any one of your figures in Valhalla.
  • Frigga's Protection Rage 0 (Age 2)
- You may pay 1 rage to prevent a figure of yours from being destroyed.
  • Frigga's Sacrifice Rage 1 (Age 3)
- As your action, you may destroy 2 of your figures to raise one of your clan stats by 1.
  • Frigga's Succor Rage Rage 2 (Age 1)
- When you invade with any figure, you may invade with an additional warrior in that province for free.
  • Loki's Blessing Rage 1 (Age 1)
- If you lose a battle, you may invade that province with a warrior for free.
  • Loki's Domain Rage 1 (Age 1)
- Gain 1 glory for each figure you release from Valhalla.
  • Loki's Eminence Rage 2 (Age 2)
- Gain 2 glory for each figure you release from Valhalla.
  • Loki's Wrath Rage 3 (Age 3)
- Gain 3 glory for each figure you release from Valhalla.
  • Odin's Throne Rage 2 (Age 3)
- Double the glory award for quests you complete.
  • Thor's Conquest Rage 3 (Age 3)
- Gain 3 glory for each figure you have on the board at the end of the game. (which is after Ragnarok)
  • Thor's Domain Rage 1 (Age 2)
- After you invade a province, you may pay 2 rage to immediately try to pillage it.
  • Thor's Glory Rage 2 (Age 1)
- Gain 2 glory whenever at least 2 enemy figures are destroyed in a battle you participate in.
  • Tyr's Challenge Rage 0 (Age 2)
- As your action, you may pay 2 rage to "repillage" an already pillaged province.
  • Tyr's Domain Rage 0 (Age 3)
- After you reveal a quest card in combat, you may treat it as a +3 battle card.
  • Tyr's Prowess Rage 2 (Age 2)
- If you win a battle, you may keep any of your revealed cards, paying 1 rage each.
  • Tyr's Smite Rage 1 (Age 3)
- After you reveal a quest card in combat, you may treat it as a +5 battle card.

List of Battle Cards

  • Frigga's Grace +2 (Age 1)
- If you pillage successfully, raise another of your clan stats by 1.
  • Heimdall's Eye +2 (Age 2)
- You may play this card (and add its STR) after all players' battle cards are revealed.
  • Heimdall's Gaze +3 (Age 3)
- You may play this card (and add its STR) after all players' battle cards are revealed.
  • Heimdall's Sight +X (Age 1)
- This card has the same value as the highest revealed enemy card.
  • Heimdall's Watch +0 (Age 2 & 3)
- Discard all revealed cards. Gain glory equal to the total +STR revealed. Then play new cards.
  • Loki's Backstab +0 (Age 2)
- If you lose, steal 2 glory from the winning player.
  • Loki's Poison +0 (Age 3)
- If you lose, take the winning player's revealed cards into your hand.
  • Loki's Trickery +0 (Age 1)
- If you lose, steal 1 rage from the winning player.
  • Odin's Judgement +2 (Age 3)
- Gain 2 glory for each figure destroyed in this battle (including yours).
  • Odin's Smite +1 (Age 1)
- Destroy one warrior from each opponent in this province before comparing STR.
  • Odin's Tide +1 (Age 2)
- Before comparing STR, each player chooses and destroys all but one of his figures in this battle.
  • Thor's Ascension +1 (Age 3)
- If you win, gain 3 rage and 3 glory.
  • Thor's Hammer +1 (Age 1)
- Gain 3 glory if you win this battle.
  • Thor's Oath +1 (Age 2)
- If you win, raise one of your clan stats by 1.
  • Thor's Primacy + 3 (Age 3)
- Cancel the text of each opponent's revealed card before it takes effect.
  • Tyr's Bash + 2 (Age 1)
  • Tyr's Crush +4 (Age 1,2 & 3)
  • Tyr's Judgement +8 (Age 3) (5 player)
  • Tyr's Rage +6 (Age 2 & 3)
  • Tyr's Smash +3 (Age 2 & 3)
  • Tyr's Smite +5 (Age 1,2 & 3)

List of Leader Upgrade Cards

  • Lord of Axes Rage 3 (Age 2)
- If you successfully pillage with your leader, raise one of your clan stats by 1.
  • Lord of Hammers Rage 3 (Age 1)
- If you successfully pillage with your leader, you may move him to an adjacent province.
  • Lord of Spears Rage 3 (Age 3)
- If you successfully pillage with your leader, raise all your clan stats by 1.

List of Warrior Cards

  • Brothers in Arms STR 1
- *Each pair of your warriors in a province is 3 total STR.
  • Experts in Arms STR 2
- *Each pair of your warriors are now 2 STR.
  • Master in Arms STR 2
- *Each pair of your warriors in a province is 6 total STR.

List of Ship Upgrade Cards

  • Eternal Dragons STR 2 (Age 3)
- Gain 12 glory when a ship of yours is destroyed.
  • Fire Dragons STR 2 (Age 2)
- Gain 8 glory when a ship of yours is destroyed.
  • Loki's Dragons STR 2 (Age 1)
- Gain 4 glory when a ship of yours is destroyed.

List of Quest Cards

  • Alfheim Glory 5,7,9 Ages 1,2,3
- Have the most STR in at least one Alfheim (gray) province. If completed, raise one of your clan stats by 1.
  • Glorious Death Glory 6,8,11 Ages 1,2,3
- Have at least 4 figures in Valhalla (before Ragnarok). If completed, raise one of your clan stats by 1.
  • Jotunheim Glory 5,7,9 Ages 1,2,3
- Have the most STR in at least one Jotunheim (blue) province. If completed, raise one of your clan stats by 1.
  • Manheim Glory 5,7,9 Ages 1,2,3
- Have the most STR in at least one Manheim (yellow) province. If completed, raise one of your clan stats by 1.
  • Widespread Glory 7,10,15 Ages 1,2,3 (5 player)
- Have the most STR in at least 2 different provinces. If completed, raise one of your clan stats by 1.
  • Yggdrasil Glory 6,8,11 Ages 1,2,3
- Have the most STR in Yggdrasil. If completed, raise one of your clan stats by 1.

Cards that trump other cards

  • Thor's Primacy (cancels all text effects) trumps all cards even Heimdall's Watch (discard all cards) and Odin's Tide (before comparing STR, each player destroys all but one figure).
  • Heimdall’s Watch trumps all except Thor's Primacy
  • Loki's Poison (steal winner's cards) trumps Tyr's Prowess (win battle may keep any of your revealed cards, paying 1 rage each).
  • Tyr's Prowess trumps Loki's Trickery (steal a rage) by going into effect before is activated