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Difference between revisions of "Game replay"

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(Created page with "Game replay is managed by the framework (through replaying javascript notifications). You do not need to do anything special about it in your code.")
 
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Game replay is managed by the framework (through replaying javascript notifications).
 
Game replay is managed by the framework (through replaying javascript notifications).
 
You do not need to do anything special about it in your code.
 
You do not need to do anything special about it in your code.

Revision as of 22:07, 15 April 2020


Game File Reference



Useful Components

Official

  • Deck: a PHP component to manage cards (deck, hands, picking cards, moving cards, shuffle deck, ...).
  • Draggable: a JS component to manage drag'n'drop actions.
  • Counter: a JS component to manage a counter that can increase/decrease (ex: player's score).
  • ExpandableSection: a JS component to manage a rectangular block of HTML than can be displayed/hidden.
  • Scrollmap: a JS component to manage a scrollable game area (useful when the game area can be infinite. Examples: Saboteur or Takenoko games).
  • Stock: a JS component to manage and display a set of game elements displayed at a position.
  • Zone: a JS component to manage a zone of the board where several game elements can come and leave, but should be well displayed together (See for example: token's places at Can't Stop).

Undocumented component (if somebody knows please help with docs)

  • Wrapper: a JS component to wrap a <div> element around its child, even if these elements are absolute positioned.

Unofficial



Game Development Process



Guides for Common Topics



Miscellaneous Resources

Game replay is managed by the framework (through replaying javascript notifications). You do not need to do anything special about it in your code.