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	<id>http://en.doc.boardgamearena.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Trex1225</id>
	<title>Board Game Arena - User contributions [en]</title>
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	<updated>2026-10-02T09:27:22Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://en.doc.boardgamearena.com/index.php?title=Tips_chromino&amp;diff=31493</id>
		<title>Tips chromino</title>
		<link rel="alternate" type="text/html" href="http://en.doc.boardgamearena.com/index.php?title=Tips_chromino&amp;diff=31493"/>
		<updated>2026-09-18T01:35:01Z</updated>

		<summary type="html">&lt;p&gt;Trex1225: Created page with &amp;quot;have fun. try to plan ahead so that you do not have to draw&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;have fun. try to plan ahead so that you do not have to draw&lt;/div&gt;</summary>
		<author><name>Trex1225</name></author>
	</entry>
	<entry>
		<id>http://en.doc.boardgamearena.com/index.php?title=Tips_tallyup&amp;diff=31492</id>
		<title>Tips tallyup</title>
		<link rel="alternate" type="text/html" href="http://en.doc.boardgamearena.com/index.php?title=Tips_tallyup&amp;diff=31492"/>
		<updated>2026-09-18T01:29:57Z</updated>

		<summary type="html">&lt;p&gt;Trex1225: i added a bit of more info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Be safe make good choices~ the orange and red dice have have the same amount of stars but different point odds. the same for the green and yellow and blue and purple.&lt;/div&gt;</summary>
		<author><name>Trex1225</name></author>
	</entry>
	<entry>
		<id>http://en.doc.boardgamearena.com/index.php?title=Gamehelpflipsevenwithavengeance&amp;diff=30426</id>
		<title>Gamehelpflipsevenwithavengeance</title>
		<link rel="alternate" type="text/html" href="http://en.doc.boardgamearena.com/index.php?title=Gamehelpflipsevenwithavengeance&amp;diff=30426"/>
		<updated>2026-06-27T22:48:04Z</updated>

		<summary type="html">&lt;p&gt;Trex1225: Created page with &amp;quot;the goal of the is to win&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;the goal of the is to win&lt;/div&gt;</summary>
		<author><name>Trex1225</name></author>
	</entry>
	<entry>
		<id>http://en.doc.boardgamearena.com/index.php?title=Tips_bootydice&amp;diff=28628</id>
		<title>Tips bootydice</title>
		<link rel="alternate" type="text/html" href="http://en.doc.boardgamearena.com/index.php?title=Tips_bootydice&amp;diff=28628"/>
		<updated>2026-02-18T22:39:59Z</updated>

		<summary type="html">&lt;p&gt;Trex1225: /* 2-3 Players */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==2-3 Players==&lt;br /&gt;
With so few players, death is rare and most games end by amassing 25+ Doubloons. Forget the combos: They are not worth it.&lt;br /&gt;
&lt;br /&gt;
Store a few Shields just in case, but otherwise only keep Doubloons and Jolly Rogers, rerolling the rest.&lt;br /&gt;
&lt;br /&gt;
When stealing Doubloons, try to keep everyone else below 13 Doubloons (you can only gain at most 12 Doubloons each turn).&lt;br /&gt;
&lt;br /&gt;
And have fun.&lt;br /&gt;
&lt;br /&gt;
==4-6 Players==&lt;br /&gt;
This is when combos and attacks increase in value, and people have motivation to gang up on others.&lt;br /&gt;
&lt;br /&gt;
Both collecting 25+ Doubloons and killing all other players are very possible, depending on the amount of Doubloons gained by all players.&lt;br /&gt;
&lt;br /&gt;
If the former happens, the situation would be similar to 2-3 players, but people would also kill others to plunder their treasure. In that case, make sure you deal the final blow, or at least ensure whoever does that can&#039;t win.&lt;br /&gt;
&lt;br /&gt;
If it&#039;s the latter, focus on Cutlasses, Shields (there are no means to regain health) and combos. Who kills who doesn&#039;t matter, just stay low to make sure you aren&#039;t the target.&lt;br /&gt;
&lt;br /&gt;
In both cases, people might focus on different objectives if things change. Watch out for that!&lt;/div&gt;</summary>
		<author><name>Trex1225</name></author>
	</entry>
	<entry>
		<id>http://en.doc.boardgamearena.com/index.php?title=Tips_farkle&amp;diff=28527</id>
		<title>Tips farkle</title>
		<link rel="alternate" type="text/html" href="http://en.doc.boardgamearena.com/index.php?title=Tips_farkle&amp;diff=28527"/>
		<updated>2026-02-13T21:31:39Z</updated>

		<summary type="html">&lt;p&gt;Trex1225: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Farkle is a dice game that involves making strategic decisions based on risk and reward. While there is no definitive &amp;quot;best&amp;quot; strategy, here are some tips that can help improve your chances of success:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Understand the scoring system:&#039;&#039;&#039; Familiarize yourself with the scoring rules. Know which combinations of dice rolls are worth points and how much they are worth. This will help you make informed decisions during the game.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Assess risk vs. reward:&#039;&#039;&#039; Evaluate the potential points you can earn versus the risk of losing all your accumulated points. High-scoring combinations are tempting, but they often come with a higher risk of busting (losing all your points for that turn). Consider the probability of rolling scoring combinations and the consequences of not scoring on a given roll.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Start conservatively:&#039;&#039;&#039; In the early rounds, it is generally advisable to play more conservatively. Focus on scoring combinations with fewer dice, such as a single 1 or 5 to have more dice for the following rolls. This allows you to accumulate points without taking too much risk.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bank your points strategically:&#039;&#039;&#039; Once you have accumulated some points, decide when to &amp;quot;bank&amp;quot; them and pass the dice to the next player. Banking your points protects them from being lost due to a potential Farkle. The optimal timing for banking points depends on the specific game situation and the score needed to win.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Take calculated risks:&#039;&#039;&#039; As the game progresses and you accumulate more points, you may need to take calculated risks to catch up with other players or maintain a lead. Assess the risk of rolling additional dice to score higher combinations, but be prepared to lose all your points for that turn if luck is not on your side.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Adapt to the game situation:&#039;&#039;&#039; Pay attention to the scores of other players and adjust your strategy accordingly. If an opponent is close to winning, you may need to take more risks to surpass their score. If you have a comfortable lead, you might choose to play more conservatively to protect your advantage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Practice and learn from experience:&#039;&#039;&#039; The more you play Farkle, the better you will become at assessing risks and making strategic decisions. Over time, you&#039;ll develop a sense of which choices are most likely to lead to success.&lt;br /&gt;
&lt;br /&gt;
Remember, Farkle involves an element of luck, and no strategy can guarantee a win every time. Enjoy the game and embrace the unpredictable nature of the dice!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
over all &#039;&#039;&#039;HAVE FUN!!!!!!!&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Trex1225</name></author>
	</entry>
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