The goal of No Thanks! is to be the player with the fewest points when all cards are taken. (In the BGA adaptation, points are negative, and the winner is the player whose score is closest to 0.)
Each player receives 11 chips (3-5 players), 9 chips (6 players), 7 chips (7 players). Nine cards are removed from the deck (of cards numbered 3-35) at random. The top card of the deck is revealed.
On your turn, you may spend a chip or take the card along with all of the chips in the pile. If you spend a chip, your turn ends. If you take the card, the next card is revealed, and your turn continues.
The game ends when the last card is taken.
Your score is the sum of your cards minus the number of chips you have. However, if you have cards with consecutive numbers, only the lowest number is added to your score.
Example: You have 5 chips and cards 3, 10, 11, 12, 13, and 20. Your score is 3 + 10 + 20 - 5 = 28.
The player with the lowest score is the winner.
- Chip tracking: You can choose whether the amount of chips are visible thoughout the game.
- Tactical Variant: Each player starts with 10 chips instead of 11. However, cards 10, 20 and 30 are guaranteed to be removed.